AI Insights · Timothy · October 2024
Top Casual Games on Android in Italy, Q3 2024
Discover the performance trends of the top 5 casual games on Android in Italy during Q3 2024, with insights into downloads, revenue, and active users.
During the third quarter of 2024, the top casual games on the Android platform in Italy displayed varied performance across downloads, revenue, and active user metrics. This analysis, based on data from Sensor Tower, highlights the trends for the leading five games.
Coin Master from Moon Active saw its weekly revenue fluctuate, starting around $389K and peaking at approximately $510K in late July, before settling around $361K by the end of September. Downloads showed a gradual increase, moving from 3.9K in early July to 4.5K by the end of September. Weekly active users remained relatively stable, ranging from 165K to 181K.
Royal Match, published by Dream Games, Ltd., experienced a revenue increase, starting at $183K and climbing to a peak of $218K in mid-September. Downloads rose significantly, reaching a high of 36K in late August, before tapering off to around 21K by the end of the quarter. Active users displayed a slight decline from 574K in early September to 525K by the end of the quarter.
For Candy Crush Saga by King, revenue showed a declining trend from about $191K in early July to $148K by the end of September. Downloads followed a similar pattern, peaking at 11K in early September before decreasing to 9.9K. Active users decreased from 177K in early August to 162K at the quarter's close.
MONOPOLY GO! from Scopely maintained a relatively stable revenue, averaging around $124K throughout the quarter. Downloads demonstrated an upward trend early in the quarter, reaching a peak of 20K in mid-August, before declining to 12.6K by the end of September. Active users fluctuated slightly, with a high of 94K in late August, decreasing to 79.5K by late September.
Finally, Gardenscapes by Playrix showed a steady revenue pattern, starting at $109K and closing at $94K. Downloads increased significantly, particularly in early September, reaching 11K before settling at 8.5K by the end of the quarter. Weekly active users also demonstrated stability, ranging between 170K and 201K.
For more detailed insights and data, visit Sensor Tower.